About

The content published on this site reflects hands-on experience with Linux environments, game development frameworks, creative software, and technical workflows used in digital production.

What Youโ€™ll Find Here

๐Ÿ”ฅ Strong Tagline Directions (Pick a tone)

๐ŸŸข 1. Practical + Credible (Best balance)

  • โ€œPractical computing for creating, building, and experimentingโ€
  • โ€œReal-world PC use: create, upgrade, and build projectsโ€
  • โ€œHands-on computing for creators and buildersโ€

๐Ÿ”ต 2. Creator-Focused (Stronger identity)

  • โ€œCreate more with your PCโ€”projects, tools, and ideasโ€
  • โ€œFrom PC to projects: build, create, experimentโ€
  • โ€œTurn your PC into a creative toolโ€

๐ŸŸ  3. Low-cost / Accessible angle (VERY strong for SEO + AdSense)

  • โ€œCreate and build on your PCโ€”low cost, real resultsโ€
  • โ€œDo more with your PC without spending moreโ€
  • โ€œBuild, upgrade, and createโ€”without breaking your budgetโ€

๐ŸŸฃ 4. Personal / Experimental (your unique edge)

  • โ€œExperiments in creating, building, and learning on a PCโ€
  • โ€œProjects, experiments, and lessons from real PC workโ€
  • โ€œLearning by buildingโ€”PC projects and post-mortemsโ€

  • Linux tutorials and system configuration guides
  • Game development experiments and Godot Engine projects
  • Streaming and creator tools such as OBS workflows
  • Digital art, Blender experiments, and procedural graphics
  • Technical write-ups documenting real development processes

Most articles are based on practical experimentation and troubleshooting during real projects. The goal is to create documentation that can help others reproduce solutions, understand tools, and learn from the same technical journey.

Why This Site Exists

Many technical problems do not have clear or beginner-friendly explanations online. This site exists to document solutions, workflows, and experiments so that others can follow along and benefit from practical experience.

Instead of simply repeating information from documentation, articles here aim to explain what actually happens during real implementation โ€” including mistakes, experiments, and improvements.

Topics Covered

  • Linux & Open Source โ€“ configuration, drivers, development tools
  • Game Development โ€“ Godot engine experiments and web builds
  • Creative Technology โ€“ Blender, generative visuals, digital art
  • Creator Tools โ€“ OBS streaming setups and production workflows
the wire car GIF by Scorpion Dagger

Transparency

This website may include external links, tools, or references to third-party services. Some pages may display advertisements or monetization methods in the future to help support the maintenance of the site and the creation of new content.

About MVEddy

the Author

Mali Vir Eddy โ€” aka MVEddy โ€” cyberpunk-flavored indie creator from Dalmacija (Croatia).

I’m THE Authority, like most coders and PC enthusiasts from 1980s that used string functions in BASIC programing language to manipulate characters arrays from INPUT "Say WHAT? : ", UsrInput$; PRINT UsrInput$, " - REALLY?". That is where my authority begins! Including REIGN over contemporary “AI gimmicks”.

I’m a curious skeptic who never quite grew up from the demoscene & BBS days.

Now I live-stream, document and share the real, messy journey of:

  • Building indie games & tools with free/open software
  • 3DCG, Blender/B3D workflows, procedural art
  • Music, sound design, SFX for games & videos
  • Digital art, pixel art, generative visuals
  • Live coding experiments, shaders, creative tech
  • Navigating (and trying to beat) the Internet of Capitalism game
  • open web values, staying sovereign online

Why This Site & #MVEddyLIVE?

This is not polished influencer content.

I created this website as a place to publish practical guides, development notes, and technical explorations from hands-on work with modern tools used by developers, creators, and digital artists.

It’s raw edutainment: screen recordings, rants, breakdowns, wins and brutal fails โ€” so you can code/study/work along, see that struggle is normal, and maybe get motivated when your own project feels stuck.

Goal: Show the unglamorous but rewarding path of an independent creator who refuses gatekeepers and middlemen where possible.

Where to Find Me

  • X / Twitter: @mali_vir_eddy โ€” main live announcements & quick thoughts
  • YouTube / Twitch / Kick: Search MVEddy or #MVEddyLIVE (multi-streaming when live)
  • GitHub: I’m there but not committed โ€” repos will land here as projects mature
  • Contact for questions, feedback, or collaboration inquiries, please use the Contact page.

Philosophy in One Line

Make cool shit. Share the process honestly. Help others skip some pain. Own your keys & your content. Repeat.

Thanks for being here.
Whether you’re debugging at 3 a.m. or just curious โ€” you’re not alone.

โ€” Mali_Vir-Eddy (E.R.)
Dalmacija, Middle Adriatic east coast

Site map and content

@edoga

Tech & Web ๐Ÿง  Smart แ•ฆ(รฒ_รณห‡)แ•ค

Aka the “About” page.

๐Ÿ”ฐ Content you’ll find here:
โ–ถ casual live feed from (hm) Studio Lab
โบ content production: music, video, digital illustration, coding web stack..
๐ŸŽฎ Game plays

I use computers to create ใ€œ(ยจoยจ)ใ€œ,
for education (ยฐoยฐ), to socialize (โ‰งโ–ฝโ‰ฆ).

Cyberpunkin’ since 1985!